Cointime

Download App
iOS & Android

Trust US, The Metaverse Is Far From Dead

Not Dead, Just not Fully Realized

The metaverse is not dead, but it is still in its early stages of development. The concept of a virtual world or universe, where users can interact and transact with each other, has been around for many years and has gained renewed interest with advancements in technology such as virtual and augmented reality.

The concept of a metaverse has its roots in science fiction. It was popularized in Neal Stephenson’s 1992 science fiction novel Snow Crash, where the metaverse is depicted as a virtual reality shared by millions of users. The idea was further explored in other works of science fiction, including William Gibson’s 1984 novel Neuromancer, where a metaverse is described as a virtual reality space where people could interact and transact business in a virtual world.

The term “metaverse” has since been adopted by the technology and gaming industries to refer to a hypothetical future version of the internet that would be a fully immersive virtual reality space. In recent years, advancements in virtual reality and augmented reality technology have reignited interest in the concept of a metaverse and led to renewed efforts to build such a world.

However, the creation of a fully realized metaverse is a complex and ambitious project that involves overcoming significant technological, legal, and cultural challenges. Despite the progress that has been made in the field, the metaverse is still very much in its infancy and has a long way to go before it reaches its full potential.

How do we get there?

The realization of the metaverse will require a significant amount of technological advancements, infrastructure, and innovation. Some of the key factors that will contribute to the realization of the metaverse include:

  1. High-speed and reliable internet connectivity: A high-speed and reliable internet connection is essential for the seamless experience in the metaverse, as it enables real-time interactions between users and enables the transfer of vast amounts of data.
  2. Virtual and augmented reality technology: The development of virtual and augmented reality technology will play a crucial role in the realization of the metaverse. These technologies will allow users to immerse themselves in virtual environments, interact with objects and other users, and even manipulate the virtual environment itself.
  3. Artificial intelligence: Artificial intelligence will be instrumental in creating and managing the vast digital spaces that make up the metaverse. AI will be used to create dynamic and responsive environments, as well as to automate various administrative tasks.
  4. Blockchain technology: Blockchain technology will provide the necessary security and decentralization to support the metaverse. This technology will be used to protect the privacy and security of user data, as well as to manage the digital assets and transactions within the metaverse.
  5. Interoperability: Interoperability between different virtual environments and platforms will be critical for the metaverse to function as a cohesive and seamless whole. This will require the development of open standards and protocols, as well as collaboration between various stakeholders.

These are just some of the key factors that will contribute to the realization of the metaverse. It will likely take several years, if not decades, for the necessary technology, infrastructure, and innovation to be in place, but many experts believe that the metaverse will become a reality in the not-too-distant future

How would I get into the metaverse business now?

Getting started in building a business in the metaverse requires research, planning, and preparation. Here are some steps that you can take to get started:

  1. Educate yourself: Understanding the metaverse and its potential is the first step in creating a business. Read up on the latest advancements, trends, and the players in the space.
  2. Identify a market gap: Identifying a need in the metaverse is crucial to creating a successful business. Look for a problem that needs solving, or an opportunity that is untapped.
  3. Build a team: Building a strong and diverse team is important to creating a successful business. Consider bringing in people with expertise in virtual reality, game development, and blockchain technology.
  4. Network with industry experts: Attend conferences, join online communities, and seek out mentors who can provide valuable insights and advice.
  5. Create a minimum viable product: Develop a proof-of-concept or a minimum viable product to validate your idea. This will help you understand the potential of your business and attract investors.
  6. Get funding: The metaverse is a capital-intensive industry, so securing funding is essential. Look for investors who are interested in virtual reality, gaming, or blockchain technology.
  7. Launch your product: Once you have a solid product and a clear business plan, it’s time to launch your product and start marketing it to your target audience.

So, not dead?

It is important to note that the metaverse is not a single entity but rather a collection of virtual worlds and platforms that are interconnected and allow users to move seamlessly between them. Some of these virtual worlds and platforms are already live and are attracting users and communities, but the metaverse as a whole is still evolving and will likely continue to change and grow over the coming years.

While the metaverse is not dead, it is still in its early stages of development and has a long way to go before it reaches its full potential. Despite the challenges and uncertainties, the metaverse remains an exciting and dynamic field that has the potential to transform the way we interact, transact, and live in the digital world.

Comments

All Comments

Recommended for you

  • BTC breaks through $63,000

    The market shows BTC has broken through $63,000 and is currently trading at $63,014.9, with a daily increase of 6.11%. The market is volatile, so please exercise caution in risk management.

  • The total gas consumption on the Base chain exceeds 10,000 ETH

    According to the blockchain analysis platform Dune Analytics, the total gas consumption on the Base chain has exceeded 10,000 ETH, reaching 10,839.5062 ETH at the time of writing (equivalent to over $33.6 million at current prices). The average gas usage amount is about $0.1754 per transaction (0.000059661 ETH), and the total number of blocks has reached 13.41 million, with an average transaction volume of about 14.63 transactions per block. In addition, the data shows that the total transaction volume on the Base chain has exceeded 196.2 million, with over 8.366 million users and over 184 million user transactions at the time of writing. Furthermore, the total number of contracts created on the Base chain has exceeded 64 million, reaching 64,056,573 in the current period.

  • A wallet received 2,000 ETH from Alemeda/FTX

    As monitored by The Data Nerd, 6 hours ago, wallet 0xaEa received 2,000 ETH (approximately $6.23 million) from Alemeda/FTX. Within a week, it received a total of 8,000 ETH (approximately $24.71 million) from Alameda and deposited 6,000 ETH into Binance.

  • A single transaction with a transaction fee of up to 1.5 BTC appeared on the Bitcoin chain

    According to on-chain data tracking service monitoring , there has been a single transaction on the Bitcoin network with a transaction fee as high as 1.5 BTC, worth about $100,254. It is reported that the sender of the transaction is an address starting with "bc1p4n" and the recipient is an address starting with "bc1pqv".

  • 2 wallets deposited 211 billion SHIB into Coinbase within 10 hours

    According to The Data Nerd's monitoring, within 10 hours, 2 wallets (with the same amount of SHIB) deposited a total of 211 billion SHIB (about 5.16 million US dollars) into Coinbase. These wallets accumulated these SHIBs last week, and if sold at the current price, it would cause a small loss (about 120,000 US dollars).

  • USDT issuance on TON chain reaches $100 million

    According to official data, the issuance and circulation of USDT on the TON chain has reached 100 million US dollars, making TON the fastest-growing blockchain for Tether USDT issuance in Web3 history.

  • USDC circulation decreased by $200 million in the past week, with a total circulation of $33.1 billion

    According to official data, Circle issued a total of 2.8 billion USDC and redeemed approximately 3 billion USDC in the past 7 days, resulting in a decrease in circulation of approximately 200 million USDC. The total circulation of USDC is 33.1 billion US dollars, with a reserve of 33.2 billion US dollars, including approximately 3.4 billion US dollars in cash, and Circle Reserve Fund holding approximately 29.8 billion US dollars.

  • Starknet Ecosystem DEX Paradex Releases Q2 Roadmap: Plans to Implement Cross-Chain Bridging and Wallet Support

    Decentralized perpetual contract trading platform Paradex on the X platform released its Q2 roadmap, with the following highlights:

  • In April, Polygon’s on-chain NFT sales exceeded US$50 million, setting the second highest record of the year

    According to Cryptoslam data, the NFT sales on Polygon chain in April exceeded 50 million US dollars, reaching 51,539,690.69 US dollars, setting the second highest monthly sales record in 2024, second only to January's sales of 112 million US dollars this year. In addition, the NFT trading volume on Polygon chain in April increased significantly to 1.5 million transactions, with nearly 90,000 independent sellers and over 33,000 independent buyers.

  • Web3's Great Gambit: Incentives for the Almost Impossible

    “When you’re young, you look at television and think, There’s a conspiracy. The networks have conspired to dumb us down. But when you get a little older, you realize that’s not true. The networks are in business to give people exactly what they want. That’s a far more depressing thought. Conspiracy is optimistic! You can shoot the bastards! We can have a revolution! But the networks are really in business to give people what they want. It’s the truth.” - Steve Jobs